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- Any character who is currently a member of an opponent clan should now again get caught by Clan Trap (unless using Light Steps). If you manage to get to the trap location and initiate combat you (or the opponent if you overestimate your fighting ability) will receive (and lose) clan experience for the victory.
- The subscription-based bonus to Religion Experience is no longer only taken in account if the character dealing the killing blow has an active subscription. Now the religion experience share will be multiplied by the individual bonus of every player who receives his or her share.
- Friendly characters (clan co-members or members of your clan’s alliance) who are under Doppelganger effect will now have the clan emblem visible when in vicinity
- The tournament phases after the very first one will now be over immediately when only 1 participant remains alive on the phase change
- The who command (lists players in vicinity) will no longer work in any Tournament areas including the preparation area
- Fixed an issue that caused humanoid monsters below level 300 to have access to advanced skills
- Fixed an issue that allowed criminals to access safe zones after having unlocked the Ultra Speed skill
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32% 17% 21% 30%
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Emerald Cape 20:00 30/01
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White Desert 01:40 31/01
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Rotten Swamp 01:41 31/01
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