Allows to make an additional loss with the first stroke of the character, when he’s not fighting with anyone, on a target, which is not fighting with anyone and is not «worried» (that means on a target, that has a maximum health index). Religious skills like Double и Triple attacks can work both as in the case of a miss with a Stroke in the Back, as in the case of hitting the target. Is activated and deactivated in "Magic" menu. Works out automatically in the beginning of the battle if the character attacking has the
dagger put in a slot of armour.
Also allows to make an additional loss with the stroke of the character during the battle.Is activated and deactivated in "Magic" menu. Works out automatically if the character attacking has the dagger put in a slot of armour.
Is studied in the Guild of Assasins, Elite Guild of Assasins and in Academy of Assasins.
|
Guild of Assasins
|
| Level |
Guild Level |
Effect |
Mana |
| 1 |
1 |
-- |
-- |
| 2 |
2 |
-- |
-- |
| 3 |
5 |
-- |
-- |
| 4 |
6 |
-- |
-- |
| 5 |
9 |
-- |
-- |
| 6 |
10 |
-- |
-- |
| 7 |
13 |
-- |
-- |
| 8 |
14 |
-- |
-- |
|
Elite Guild of Assasins
|
| Level |
Guild Level |
Effect |
Мana |
| 9 |
2 |
-- |
-- |
| 10 |
4 |
-- |
-- |
| 11 |
6 |
-- |
-- |
| 12 |
8 |
-- |
-- |
| 13 |
10 |
-- |
-- |
| 14 |
12 |
-- |
-- |
| 15 |
14 |
-- |
-- |
|
Academy of Assasins
|
| Level |
Guild Level |
Effect |
Mana |
| 16 |
1 |
-- |
-- |
| 17 |
4 |
-- |
-- |
| 18 |
7 |
-- |
-- |
| 19 |
10 |
-- |
-- |
| 20 |
13 |
-- |
-- |
Formulas
SH = 42 + Dex / 2, where
SH – Chance of working out (if all conditions are observed: there’s no battle, the enemy is not in a battle, the enemy has 100% of life);
Dex – Dexterity of Character.
Attention! If the chance exceeds 95%, it gets equal to 95%!
SH = 3 % , where
SH - Chance of working out (if conditions are not observed, that means the enemy is in a battle, has more 100% of life etc.);
SBDM=[DMnD .. DMxD]*(LEV+1), where
SBDM – damage of skill;
DMnD - minimum loss of dagger with taking into account effects and level of the skill Dagger Mastery;
DMxD - maximum loss of dagger with taking into account effects and level of the skill Dagger Mastery;
LEV - level of skill.
For attack focus DMnD = DMxD.